Added new boss-like monsters, which occupy hidden rooms and keep scrolls of stone portal. You have to find and kill all keepers to build up a portal. Keepers are extremely(!) dangerous and can attack by different ways. However they have vulnerability to mithril weapons.
Added new defense shooting tower which can be built near the beginning of the tech tree.
Redrawn Tesla towers pics and animation.
Redrawn Smithy pics and animation.
Improved archers AI to attack harmless creatures at close distance.
Increased skills influence. Now particular work will be waiting for skilled dwarf.
Dwarves mages can use magic health elixirs to cure other dwarves.
Redrawn fish pictures and animation.
Forbidden to disassemble totems in campaign mode because player couldn’t craft them soon enough.
Tesla towers don’t fall through the walls while changing walls configuration.
Monsters destroy wooden spikes completely.
Dwarves can overtake each other if their speeds differ enough.
Improved pathfinding through the portals.
Improved dwarves behavior under attack at the elevators.
To go through the portal in direct control mode you should use “W” button or “Arrow up” button.
If player selected a block or an item in the fast slot one can place it behind scaffolds without removing them.
Tornado can’t carry away sand block or ground block if there is a heavy construction above it (iron cell, smithy etc.).
After demolition of additional stockpile it is broken into pieces with partial loss.
While demolition 2 identical wall block the context menu doesn’t appear. Front wall block will be demolished at first then the back wall block will be removed.
Unreachable marks won’t be displayed near torches founded in secret rooms if dwarves can’t reach them.
Decreased mana cost of imps spell.
Fixed bug with cook skill while working with different devices.
Fixed bug with dwarf fall from the elevators and trolleys while selecting it and pressing “Go sleep” button.
Fixed bug with construction loss after sand block fell to it.
Fixed possibility of replacing bas-reliefs with another blocks.
Fixed simultaneous placing of blocks by several dwarves.
Fixed bug with gathering resources by imps far away from stockpile.
Fixed bug with water appearance inside solid blocks.
Fixed bug with big creatures animation blinking inside narrow tunnels.
Fixed bug with screen yanking while changing scale in direct control mode.
Fixed bug with beholder appearance after starting new level.
Fixed bug with message about shelter borders after level restart.
This page was last edited on 6 April 2014, at 00:59.
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