Difficulty levels modulate basically two parameters[1] in the game: the monsters' health and output damage.
There are six difficulty levels:
Difficulty Level | Monsters' Health | Monsters' Damage |
---|---|---|
Very Easy | x0.6 | x0.3 |
Easy | x0.9 | x0.6 |
Normal | x1 | x1 |
Hard | x1.2 | x1.5 |
Very Hard | x1.5 | x2 |
Nightmare | x2 | x3 |
These levels can be chosen on custom and multiplayer games; and are locked in the campaign.
Campaign World difficulty[ | ]
These are the pre-set difficulty levels in campaign worlds:
World | Difficulty |
---|---|
1. The Land of New Hope | Easy |
2. The Land of Winter Heaven | Normal |
3. The Land of Dry Winds | Normal |
4. The Land of Dangerous Caves | Hard |
History[ | ]
Game version | Release | Changes |
---|---|---|
0.9.007 | 01 Dec, 2013 | Custom mode is introduced and difficulty levels can be chosen on it. |
See also[ | ]
References[ | ]
- ↑ Values found on
main\data\difficulty.csv
.