Fish (Creature)

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Red Fish.png Blue Fish.png Glow Fish.png
Fish is a perpetual, convenient source of food. Make a fishing rod and find the nearest freshwater pond for fishing.[1]
Swimming speed 50 (horizontal)
40 (vertical)
Fish.png Fish (requires a fishing rod)
This article is about the living creature. For the raw food item, see: Fish.

Fish[2] is a non-hostile creature found in water ponds with at least four blocks completely filled with water in any worlds or biomes.

When catched with a fishing rod it becomes a raw food item used in some cooked dishes.

Behavior[edit | edit source]

A double 12-blocks pond.

A fish will spawn in any space with four adjacent blocks filled with water.

E.g., a pond with 12 water blocks will be populated by 3 fishes.

A fish normally only moves in a horizontal line. Only when been atracted by a fishing rod, it will move vertically or in diagonal.

If catched, new fishes spwan every thirty seconds to reestablish the cap poputalion number of the pond.

Appearance[edit | edit source]

A fish in a Desert World surface pond.

Fishes populating water ponds on the surface of the world can be

  • red,
  • blue and
  • with a pufferfish appearance;

while fishes populating underground ponds can only have

  • the appearance of an anglerfish.

Trivia[edit | edit source]

A red fish is the fish appearing in the aquarium when this furniture is placed somewhere.

History[edit | edit source]

Game version Release Changes
0.9.022 03 Apr 2014 Redrawn fish pictures and animation.
1.2.001 19 Dec 2015 Limited maximum number of fish in a single pond.
1.4.013 25 Dec 2017 Fixed: fishes did not allow to fill up pond with blocks.

References[edit | edit source]

  1. Description of the task "Fishing".
  2. Fishes are one of the few creatures that do not have a page at the bestiary. In game files it may appears as fish_red, fish_yellow (actually the blue one), ball_fish (similar to a pufferfish) and piranha_deep (the one with the glowing organ).