- This article is about the customary order given to dwarfs. For the quest appearing in the Diary, see: Tasks: Fishing.
- For the tier four technology, see: Fishing.
Process[edit | edit source]
Requirements[edit | edit source]
Dwarfs can only fish if they have at least one fishing rod in the stockpile. In Tech Tree mode, the Fishing tech must be reached, so the fishing rod becomes available. In Sandbox mode must find the recipe or to know it by heart.
The more rods exist in the stockpile, the more dwarfs can go fishing at the same time. If no fishing rod has been crafted or bought, clicking on water will read: "No fishing rods in the stockpile".
Steps[edit | edit source]
When there is at least one fishing rod, an option "Fishing" appears when clicking on water block of any pond containing fish(es).
Selecting this option, a random dwarf - usually the nearest one or a dwarf with the fishing skill - will move to the pond to accomplish the task. Despite the in-game description of the fishing rod, this dwarf does not need to go to the stockpile to take a fishing rod.
End[edit | edit source]
The task is accomplished when the dwarf can't carry any more fish or if all fishes in the selected pond have been catched.
Once caught, fish will reappear after a while. The pond will be available for fishing when it becomes repopulated with fish.
Tips[edit | edit source]
If the enclosed space has 4 or more water blocks, except in one line, it becomes a water pond, which has the following characteristics:
- It will spawn fish(es) regularly, 1 fish each 4 blocks.
- If the foreground blocks of the base have been built with regular stones, the water inside the pond will never evaporate or infiltrate.
Artificial Water ponds[edit | edit source]
Surface or underground fishes both produce the same fish meat. Natural water ponds may be easier to find, but harder to exploit, as many enemies spawn over the worlds surface. To overcome this problem, dwarfs can build artificial water ponds underground, near or even inside their shelter.
One pond only allows one dwarf fishing on it at a time, even if it is a huge pond with numerous fishes. Constructed ponds with a dividing wall allow more dwarfs to fish at a time.
Bridges will not interfere with fishing.
History[edit | edit source]
|0.9.028||22 May 2014||Fixed bug with canceling of the fishing tasks.|
|0.9.033||31 July 2014||Fixed bug when dwarf continue fishing while monster attack him.|
|Fixed other small bugs during fishing.|
|1.1.007||21 May 2015||Improved dwarfs AI: fishing through ground blocks.|
|1.1.009||01 Jun 2015|
|1.1.010||29 Jun 2015||Fixed bug when 2 dwarfs could go fishing through the portal to the same place.|
|1.2.005||13 Jan 2016||Fixed incorrect displaying of fishing.|
|1.4.013||25 Dec 2017||Corrected the behavior of dwarfs when fishing.|
|1.4.014||15 Feb 2018||Some dwarfs skills were extended with new abilities:|
an experienced fisherman catches more fish and can increase their population in a pond.
|Bug found: one fishing rod is allowing many dwarfs to fish.|
Trivia[edit | edit source]
Fishing is one of the activities that dwarfs happily talk about when they are idle.