Mechanical Guardian

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Mechanical Guardian
Mechanical Guardian.png
A relic of the ancients. Perfect for guarding treasure troves.[1]
Statistics
Attack 2 (knockback)
Walking speed 50
Climbing speed 35[2]
Health 70
Life regen Red Cross.png
Drowning time Red Cross.png
Base armor 4 against magic & arrows
Icon Mechanical Guardian icon.png
Drops
Iron Ore.png Iron Ore x10 or x15
Coin.png Coin x5 or x10
Each one of the 6 Runes (10% chance)

Mechanical guardian[3] is a very dangerous[4] hostile creature found in underground hidden rooms of all worlds and all biomes.

Behavior[edit | edit source]

The mechanical guardian remains deactivated until a dwarf approaches it. While in the deactivated form, it is immune to any kind of damage.[5] When activated, it slowly pursues dwarfs, which it can do only in a horizontal line, not being able to jump even a one-block high obstacle.

This lack of mobility makes it sort of easy to be killed by dwarfs equiped with ranged weapons. Although, ranged attacks can take a long time to knock it down because it has a special resistances against magic and arrows.[6]

Ants attacking a guardian and a mech. guardian.

History[edit | edit source]

Version Release Changes
1.5.004 19 Mar 2019 Improved the AI.
1.4.013 25 Dec 2017 Introduced.

References[edit | edit source]

  1. Description found in the game files. As for version 1.4.014 this creature hasn't a page in the bestiary.
  2. Value found in the game files. As for version 1.4.014 this creature cannot climb nor jump.
  3. Bestiary name of the creature. It has been called by devs "mechanical golem". In game files it appears as ancient_golem or simply as golem.
  4. According to the bestiary classification.
  5. This can be verified at this video, where the heart icons (health) don't even appear over it.
  6. Not sure if firearms are included in this resistance.