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Each dwarf starts with one random skill at level 10, which can be improved with skill books and with skill items.

Skill books drop randomly from dug blocks. They can either add new skills to dwarfs that have less than three skills, or permanently increase current skill levels. These books can also be bought at the goblin shop for two coins each.

Skill items, whenever equiped, will add a temporary boost of 30% to their respective skill. Hunter is the only skill that has no related boost item.

Summary[ | ]

The summary below lists all the skills, along with their respective books and items. It briefly indicates what each skill does. For further details click on the name of each skill on the first column (which replaces the regular table of contents of this article).

Skill This skill increases... Book Item
MOBILITY
Climber the dwarf's climbing speed. Climber's Book Climbing Shoes
Swimmer the time a dwarf can hold their breath[1]. Swimmer's Book Float
PROFESSION
Carpenter the speed of crafting on the workbench. Carpenter's Book Handsaw
Cook the speed of cooking. Cook Book Serving Spoon
Fisher the efficiency while fishing. Fisher's Book Bucket of Worms
Hunter the damage done while hunting. Hunter's Book Red Cross
Logger the dwarf's ability to cut down trees. Logger's Book Handsaw
Miller the flour production speed on the mill. Miller's Book Sieve
Miner the mining efficiency. Miner's Book Portable Lamp
Smith the crafting speed when using a forge. Smithing Book Smithing Apron
Stonemason the crafting speed when using a workshop. Stonemason's Book Smithing Apron
COMBAT
Archer the damage done while equipping bows. Archer Book Archer's Glove
Mage the damage done while equipping magic staffs. Mage Book Bag of Elixirs
Warrior the damage done while equipping melee weapons. Warrior's Book Grinding Stone

Mobility[ | ]

Climber[ | ]

The climber skill increases the vertical movement speed without ladders by 0.5x% and reduces the falling probability by x%, being 'x' the skill level[2]. This skill can be increased by using climber's books, by climbing and by equipping climbing shoes.

Swimmer[ | ]

The swimmer skill increases the time a dwarf can hold their breath. The drowning speed underwater slows down by 3x%, being 'x' the skill level[2]. This skill can be increased by using swimmer's books, by swimming in the water and by equipping a float.

Profession[ | ]

Carpenter[ | ]

The carpenter skill increases the dwarf's speed of production by 2x% while using a workbench, being 'x' the skill level[2]. This skill can be increased by using carpenter's books, by crafting items on the workbench and by equipping a handsaw.

Cook[ | ]

The cook skill increases a dwarf's cooking. This skill can be increased by using cook books, by cooking food and by equipping a serving spoon.

Fisher[ | ]

An experienced fisher catches more fish and can increase their population in a pond.[3] This skill can be increased by using fisher's books, by fishing and by equipping a bucket of worms.

Hunter[ | ]

The hunter skill increases a dwarf's hunting. This skill can be increased by using hunter's books and by hunting animals (bugged). There is no specific equipable item to boost the hunting ability.

Logger[ | ]

The logger skill increases a dwarf's ability to cut down trees by x%, being 'x' the skill level[2]. This skill can be increased by using logger's books, by cutting trees and by equipping a handsaw.

Miller[ | ]

The miller skill increases a dwarf's ability to prepare flour on a mill. This skill can be increased by using miller's books or by preparing flour. Equipping a sieve while working on it will make skill increase faster.

Miner[ | ]

The miner skill increases a dwarf's mining. This skill can be increased by using miner's books, by mining blocks, by placing a Statue of Rorry Stoneskin, and by equipping a portable lamp, an old miners boots and/or a miner's helmet.

Smith[ | ]

The smith skill increases a dwarf's crafting when using a forge. This skill can be increased by using smithing books, by crafting using a forge and by equipping a smithing apron.

Stonemason[ | ]

The stonemason skill increases a dwarf's crafting when using a workshop. This skill can be increased by using stonemason books, by crafting using a workshop, and by equipping stonemason's tools.

Combat[ | ]

In addition to what is detailed in the subsections below, combat skills can be improved at their respective training stations.

Archer[ | ]

Archers are skill based dwarfs, but to use a bow a dwarf does not need this skill. The best bow for an archer is the heavy bow. Archers can improve their skill by fighting monsters/animals (with their bow), using archer skill books and wearing archer's glove.

Mage[ | ]

Mages are one of the skill based dwarfs you can create. The best weapons and addition to this dwarf are a mithril wizard's staff, a bag of elixirs, and a beautiful witch hat, if playing during the Halloween event days.

Mages will also spontaneously use some elixirs, and it is not possible for the player to control this[4]. They can:

Warrior[ | ]

Warrior or swordsman dwarfs are dwarfs with the warrior skill. Dwarfs can improve this skill by reading warrior books, by placing a Gunnar Ironfist Statue, and using good melee weapons.

References[ | ]

  1. To be more specifc, this skill reduces the health losing rate while underwater without a diving helmet.
  2. 2.0 2.1 2.2 2.3 Commentary found in game files, written in Russian. Version 1.4.009.
  3. According to update 1.4.014 notes.
  4. Unlike arrows for archers, it is also not possible to disable a kind of potion in the "Equip" interface.
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