|Many slugs live in dark, wet caves. They move slowly and often end up in an alchemist's cauldron or in slime torches.|
Slug is a harmless non-hostile creature that usually spawns in an open place where there is a diminished light level and any background block. If a slug becomes completely entrapped due to falling snow, sand, or a dwarf placing a block, it will die. They seem to die when exposed to too much sunlight (not proven), but do not die when crawling below water levels. When killed, they drop one slime.
Appearance[edit | edit source]
The slug is somehow palish red and the shell shows a lighter version of brown as earth. When a slug dies, its empty shell remains behind briefly before fading away.
Useful tip[edit | edit source]
History[edit | edit source]
|0.9.017||25 Feb 2014||Slugs are crushed if a dwarf places a foreground block on their position.|
|0.9.007||01 Dec 2013||Slugs no more activate traps.|
|0.9.030||17 June 2014||Elixir of transfiguration was introduced.|
|0.9.035||19 Sept 2014||Mages won’t use powerful spells for harmless animals like slugs.|
See also[edit | edit source]
- Elixir of Transfiguration, used by mages to transform enemies into slugs.
References[edit | edit source]
- Bestiary name of the creature. In game files it is called
snail, name also used by devs several times.
- According to the bestiary classification.