- Added ability to set up signs and quickly jump between them
- It's unable now to disassemble spells, elixirs and food
- Added new dwarf animations (equilibrium loss, falling), fixed some yanking animations
- Now you can mark more types of blocks with the right mouse button
- AI fixes: prevented the fall during canceling the task, improved pathfinding including underwater, fixed behavior during attack of the unreachable monster
- When switching siege mode, dwarves without beds walk to the totem
- Improved direct control mode
- The fallen deeply water blocks now fill up the pond
- Added bush animation
- Increased activity of beholders appearing from red portals, decreased shock wave effect from fireball spell
- Limited the life duration of night monsters and monsters from red portals
- Limited respawn quantity of giant ants population
- Fixed behavior of frostlings under attack
- Increased doors durability
- Big yetis are given some probability to kill another creature during kick
- Added status string for dwarves working with workbenches and other tools
- Added siege mode button for German version
- Fixed bug - monsters couldn't jump on 1 block height
- Fixed item disassembling bug related to auto creation of other items
- Fixed quest dialog appearing in the start menu
- Fixed bug with dwarf sleep after bed removal
- Fixed bug with red marks on the walls after bush gathering
- Fixed bug with unlimited stone knives
- Fixed horn spell
- Memory leaks fixes
- Fixed bug with the unlimited water gathering
- Fixed bug with the hats quantity after restarting the game
- Deleted one of two elevator quests
- Several minor bug fixes
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0.9.015
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