- Added new boss-like monsters, which occupy hidden rooms and keep scrolls of stone portal. You have to find and kill all keepers to build up a portal. Keepers are extremely(!) dangerous and can attack by different ways. However they have vulnerability to mithril weapons.
- Added new defense shooting tower which can be built near the beginning of the tech tree.
- Redrawn Tesla towers pics and animation.
- Redrawn Smithy pics and animation.
- Improved archers AI to attack harmless creatures at close distance.
- Increased skills influence. Now particular work will be waiting for skilled dwarf.
- Dwarves mages can use magic health elixirs to cure other dwarves.
- Redrawn fish pictures and animation.
- Forbidden to disassemble totems in campaign mode because player couldn’t craft them soon enough.
- Tesla towers don’t fall through the walls while changing walls configuration.
- Monsters destroy wooden spikes completely.
- Dwarves can overtake each other if their speeds differ enough.
- Improved pathfinding through the portals.
- Improved dwarves behavior under attack at the elevators.
- To go through the portal in direct control mode you should use “W” button or “Arrow up” button.
- If player selected a block or an item in the fast slot one can place it behind scaffolds without removing them.
- Tornado can’t carry away sand block or ground block if there is a heavy construction above it (iron cell, smithy etc.).
- After demolition of additional stockpile it is broken into pieces with partial loss.
- While demolition 2 identical wall block the context menu doesn’t appear. Front wall block will be demolished at first then the back wall block will be removed.
- Unreachable marks won’t be displayed near torches founded in secret rooms if dwarves can’t reach them.
- Decreased mana cost of imps spell.
- Fixed bug with cook skill while working with different devices.
- Fixed bug with dwarf fall from the elevators and trolleys while selecting it and pressing “Go sleep” button.
- Fixed bug with construction loss after sand block fell to it.
- Fixed possibility of replacing bas-reliefs with another blocks.
- Fixed simultaneous placing of blocks by several dwarves.
- Fixed bug with gathering resources by imps far away from stockpile.
- Fixed bug with water appearance inside solid blocks.
- Fixed bug with big creatures animation blinking inside narrow tunnels.
- Fixed bug with screen yanking while changing scale in direct control mode.
- Fixed bug with beholder appearance after starting new level.
- Fixed bug with message about shelter borders after level restart.
- Fixed some crash issues and minor bugs.
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0.9.022
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