Slug | |
---|---|
Many slugs live in dark, wet caves. They move slowly and often end up in an alchemist's cauldron or in slime torches. | |
Statistics | |
Attack | 0 |
Climbing speed | 8 |
Health | 1 |
Life regen | |
Drowning time | |
Icon | |
Drops | |
Slime |
Slug[1] is a harmless[2] non-hostile creature that usually spawns in an open place where there is a diminished light level and any background block. If a slug becomes completely entrapped due to falling snow, sand, or a dwarf placing a block, it will die. They seem to die when exposed to too much sunlight (not proven), but do not die when crawling below water levels. When killed, they drop one slime.
This kind of slug appears in Forest, Snow and Desert Worlds. An equivalent, called small caterpillar populates the Underground World.
Appearance[ | ]
The slug is somehow palish red and the shell shows a lighter version of brown as earth. When a slug dies, its empty shell remains behind briefly before fading away.
Halloween[ | ]
During Halloween, slugs are replaced by walking pumpkins.
Useful tip[ | ]
A world can only hold a limited number of non-hostile creatures, so you should kill slugs to ensure that more sheep, wild boars and hens spawn.
History[ | ]
Version | Release | Changes |
---|---|---|
0.9.007 | 01 Dec, 2013 | Slugs no more activate traps. |
0.9.017 | 25 Feb, 2014 | Slugs are crushed if a dwarf places a foreground block on their position. |
0.9.030 | 17 June, 2014 | Elixir of transfiguration was introduced. |
0.9.035 | 19 Sept, 2014 | Mages won’t use powerful spells for harmless animals like slugs. |
See also[ | ]
- Elixir of Transfiguration, used by mages to transform enemies into slugs.